Stats: Strength is your friend here, it will enable the Heavy to survive at close enough range to actually hit anything and carry more stuff.ĭual Class: Those who actually want to lands hits with their big gun probably want to grab Sniper and make liberal use of Quick Aim. I tend to gravitate towards the grenade-enhancing Boom Blast. Perks: Heavy perks are a strange mix, with bonuses to shotguns, melee and grenades at different points in the tree. They tend to go well with grenades-or even better, grenade launchers-due to their poor accuracy. I often found myself using mine like a jet-propelled Deliveroo driver, hopping from rooftop to rooftop gathering supplies while the rest of the team took out the main threats. The downside however is that heavies have poor accuracy if they're not at close range. The biggest immediate contrast between Phoenix Point’s Heavy and their XCOM counterpart is that this one has a jetpack, making them surprisingly mobile in addition to being tough and hard hitting. Dual Class: Shotgun assaults should consider grabbing a Heavy to buff their main weapon, while others might want to try Sniper in order to make use of even more action economy perks like Quick Aim and Extreme Focus.Ī big soldier with a big gun.Stats: Assaults should focusing on Will so that they can use Dash as often as possible and get the most from their mobility.Later perks continue the theme of action economy, including Return Fire for free attacks when enemies attack, and the mighty Rapid Clearance which refunds actions on a kill. It allows a soldier to take a free move action, which is effective for capturing objectives or getting to enemies before they can react. Perks: Dash is one of the most useful perks in the game it's what makes Assault such a mobile class.They tend to be great medpack carriers: they can rapidly get to the side of an injured soldier before they bleed out. They’ll be the backbone of your squad, with other classes filling in specialist roles. You start the game with more Assaults than any other class, and that’ll likely be the case throughout. Naturally they are proficient with assault rifles and can acquire lots of perks based around free actions and movement. The Assault is the generic soldier class.
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